The complete code is also available on my Github account. For any queries, feel free to comment below. We hope that this tutorial on creating our own Minesweeper game was understandable as well as fun. # If selecting a cell with atleast 1 mine in neighboring cells # If landing on a cell with 0 mines in neighboring cells If r n or val n or val n or val n or val < 1: # Track of number of mines already set up No effort is needed to handle this case, as all we need to do is alter the displaying value. Without this information, the recursion will continue perpetually.Īfter all the cells with zero value and their neighbours are displayed, we can move on to the last scenario. The role of vis to keep track of already visited cells during recursion. # Recursive calls for the neighbouring cellsįor this particular concept of the game, a new data structure is used, namely, vis. It is needed to update every move of the player as well as the conclusion of the game. Game Loop is a very crucial part of the game. Like I mentioned earlier, I would love to. Hes just there because I like him, and in the old Windows game there was a smiley face above the puzzle that looked worried while you were clicking, and got. As you can see from the source code, the HTML is very concise, as most of the action happens in the JavaScript. These values are to be hidden from the player, therefore they are stored in numbers variable. yep, that old classic game you remember playing on good ol Windows 95 back in the day (in fact it was implemented in Microsofts software updates until Windows 8). # Function for setting up the other grid values
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